On the Articles page we present a selection of substantial articles and interviews that Reiner has given to a variety of publications. Some are web-based, while others appeared in printed media.

Go to the Video section.

 

Battle Line Strategy - The Boardgaming Life
Reiner takes some time out with Mark D to discuss some strategy issues of Battle Line, Schötten-Totten and Lines of Gold. Courtesy of Mark D/The Boardgaming Life. October 2011
     
iPhone Life
Eric Pankoke describes some of his favourite games of Reiner's to appear for the iOS platform (July-August 2011). . Courtesy of Eric Pankoke/iPhone Life. August 2011
     
Hiew's Boardgame Blog
Hiew Chok Sien's appreciative overview of some of Reiner's key designs (from August 2007). . Courtesy of Hiew's Boardgame Blog. December 2010
     
Reiner Knizia:
Are Old People Too Stupid to Play Games?
An open letter about age discrimination in games. Updated October 2010
 
Reiner Knizia:
Sind die Alten zu blöd zum Spielen?
An open letter about age discrimination in games. Updated October 2010
 
Knizia Podcast: ShiftRunStop
Leila Johnston and Roo Reynolds: Knizia on German board games, the iPhone market, whether German telly really is rubbish, and lots more. August 2010
     
Knizia Podcast: GameGab GenCon 2009
Myriad Games presents Game Gab from GenCon 2009. Dan and Sara interview Reiner on new his latest games releases, design and publishing philosophy and more. September 2009
     
Keltis & Master's Gallery
W. Eric Martin: Knizia on Keltis, Masters Gallery and More. Courtesy of BoardgameNews.com. February 2009
     
Knizia Game Preview: Keltis x 3
W. Eric Martin: Game Preview: Keltis x3: Erweiterung, Kartenspiel, BMM. Courtesy of BoardgameNews.com. February 2009
     
Lost Cities: The Board Game v. Keltis
W. Eric Martin: Game Review - Lost Cities: The Board Game / Keltis. Courtesy of BoardgameNews.com. February 2009
     
Dear Reiner Knizia
W. Eric Martin's letter of appreciation to Reiner regarding his games. Courtesy of BoardgameNews.com. August 2008
     
My Personal Kniziathon
Shannon Appelcline's report on his year-long Kniziathon. We gave him his own Kniziathon certificate! Courtesy of BoardgameNews.com. August 2008
     
Knucklebones
Interview
New interview with Reiner in Knucklebones magazine [used by kind permission]. March 2006
     
BGG:
Beowulf
Extensive review of the Beowulf game. October 2005
 
Planet Toys:
Blue Moon
Interview with Reiner Knizia about the design of Blue Moon. January 2004
 
Funagain Games Interview
Revised interview with the internationally renowned web retailer. November 2002
 
Die Pöppelkiste Interview
Interview over the web for this popular web-based magazine. October 2002
 
Planet Toys:
King Arthur
King Arthur feature and interview with Reiner Knizia. October 2003
 

Le Seigneur des Anneaux 1

Le Seigneur des Anneaux 2

Le Seigneur des Anneaux 3

A three-part article on the strategy and tactics of playing the Lord of the Rings boardgame, including both the Friends & Foes and Sauron expansions. Originally published in Jeux en Boîte, by Nicolas Doguet & Thomas Provoost. August-October 2003
 
Reiner Knizia:
Der Herr der Ringe

als Brettspiel
A short essay on the origins of the Lord of the Rings boardgame. January 2003
     
David Farquhar:
The Lord of the Rings Games of Reiner Knizia
A summary of all seven Lord of the Rings games devised by Reiner to date. Febraury 2003
 
Games Magazine:
Lord of the Rings
A Lord of the Rings article, published in Games magazine. July 2001
 
SAZ Article
SAZ: Urheberrechtsschutz für Spiele - Ein Spiel ist keine Gebrauchsanweisung. Game Designer Association: Protecting Intellectual Property Rights of Games. August 2008
 
Reiner Knizia:
The Design and Testing of the Board Game
Lord of the Rings
An extract from Rules of Play: Game Design Fundamentals (eds. Katie Salan & Eric Zimmerman, MIT Press). This is a serious academic book on the process of game design. March 2005
     
 

 

 

 

Reiner's Approach to Game Design

On the Submarine Channel Reiner outlines how he approaches game design from a mathematical base, but never loses sight of the goal - to bring enjoyment!
November 2011

 
Maximum Impact Game Design

Reiner discusses successful game design in a social context. A presentation from the 5th DIGRA conference, hosted by the Utrecht School of the Arts.
October 2011

 
German TV interview in which Reiner discusses both Keltis and Wer War's? November 2008
 
Reiner discusses the development of the Roto iOS game. September 2009
     

 

 

Page Last Updated:
31-December-2011
- Updated video list.

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